Reading and Writing Binary Files
Binary files allow RF information to be recorded for offline usage. Before continuing it is useful to refer to the tutorial Signal Data Types which describes different data types in GNU Radio.
Binary Data File Formats for DSP
Data File Formats
Each binary file will have a specific data format, with the two most common being 32-bit floats and 16-bit integers. RF samples can be both positive and negative, and therefore all integers will be implied to be signed integers, for simplicity. The binary file will save all samples in the same format back to back. For example, a binary file of 16-bit integers will save sample 0 as 16 bits, then sample 1 as 16-bits, sample 2 as 16-bits, and so on.
[ sample 0: 16 bit int ][ sample 1: 16 bit int ][ sample 2: 16 bit int ] ...
For example, a binary file of 32-bit floats will save sample 0 as 32 bits, then sample 1 as 32-bits, sample 2 as 32-bits, and so on.
[ sample 0: 32 bit float ][ sample 1: 32 bit float ][ sample 2: 32 bit float ] ...
Real and Complex Formats
RF samples can be either real or complex. When a real sample is saved to a binary file each sample is saved in order: sample 0, then sample 1, then sample 2, and so on.
[ real sample 0 ][ real sample 1 ][ real sample 2 ] ...
A complex sample, I + jQ, has both a real component (I) and imaginary component (Q). The I and Q components of each sample will be interleaved when saved to a binary file. I of sample 0, then Q of sample 0, then I of sample 1, then Q of sample 1, then I of sample 2, then Q of sample 2, and so on.
[ I sample 0 ][ Q sample 0 ][ I sample 1 ][ Q sample 1 ][ I sample 2 ][ Q sample 2 ] ...
Saving Samples as Binary Files
The different types of sample representations and binary file formats can be mixed and matched:
- Real samples stored as 16-bit integers
- Real samples stored as 32-bit floats
- Complex samples stored as interleaved 16-bit integers
- Complex samples stored as interleaved 32-bit floats
Real samples stored as 16-bit integers:
[ sample 0: 16 bit int ][ sample 1: 16 bit int ][ sample 2: 16 bit int ] ...
Real samples stored as 32-bit floats:
[ sample 0: 32 bit float ][ sample 1: 32 bit float ][ sample 2: 32 bit float ] ...
Complex samples stored as interleaved 16-bit integers:
[ I sample 0: 16 bit int ][ Q sample 0: 16 bit int ][ I sample 1: 16 bit int ][ Q sample 1: 16 bit int ][ I sample 2: 16 bit int ][ Q sample 2: 16 bit int ] ...
Complex samples stored as interleaved 32-bit floats:
[ I sample 0: 32 bit float ][ Q sample 0: 32 bit float ][ I sample 1: 32 bit float ][ Q sample 1: 32 bit float ][ I sample 2: 32 bit float ] [ Q sample 2: 32 bit float ] ...
Endianness
Endianness describes the order of bytes within binary data. Big endian and little endian systems differ on the placement of the most significant byte and least significant byte. Little endian systems place the least significant byte in the smallest memory address and the most significant byte in the largest memory address. Big endian systems store the most significant byte in the smallest memory address and the least significant byte in the largest memory address.
For example, consider the hexadecimal value 0xABCD0123. A big endian system would store the value into memory by:
Data Value: [ 0xAB ] [ 0xCD] [ 0x01 ] [ 0x23 ]
Memory Address: [ 0x00 ] [ 0x01] [ 0x02 ] [ 0x03 ]
A little endian system stores the bytes in the reversed order into memory:
Data Value: [ 0x23 ] [ 0x01] [ 0xCD ] [ 0xAB ] [BR]
Memory Address: [ 0x00 ] [ 0x01] [ 0x02 ] [ 0x03 ]
Converting between endianness is sometimes referred to as a “byte swap” operation. The Endian Swap block performs this endian conversion.
The File Sink block takes incoming samples and saves them to local storage. It is recommended to review the Signal Data Types, Binary Files for DSP tutorials and the File Sink block page before continuing.
Writing Binary Files
Block Options for Data Types
By default the File Sink block uses a 32-bit float format for saving interleaved I and Q:
Opening the block's properties, other formats can be selected from the drop down menu:
Another common type is float, represented by orange, which writes real samples as 32-bit floats.
Data may also be written as 16-bit integers using the short type represented by yellow. Both real and complex samples may be written with this type, which will be discussed later in this tutorial.
The File Sink also has a File parameter which needs to be defined. Click on the three dots:
On Ubuntu a window will appear which will allows navigation to different directories so the file can be saved. The file can be saved anywhere, including the home directory although for this example it is saved in /opt/tutorials and the output filename is binary_file.
The path can also be entered directly as a text string:
Note that by default a file sink uses the Overwrite function, meaning each time the flowgraph is run the binary file in that location will be replaced by all of the new samples. The Append function is described later in this tutorial.
Filenames: Data Format
When writing binary files it is important to make a record of important metadata such as the sampling rate, binary format and others. This can be done with more complicated blocks such as File Meta Sink or SigMF Sink, however in the following examples the metadata will be stored in the filename of the binary file.
It is good practice to have readable file names when saving samples to file. The first is to include the type of data in the filename. For example, a binary file of complex samples represented by 32-bit floats could be given the file extension .complex_float. This can be added to the File Sink properties:
The following are suggested file extensions:
- Complex samples represented by 32-bit floats: .complex_float
- Complex samples represented by 16-bit integers: .complex_int
- Real samples represented by 32-bit floats: .real_float
- Real samples represented by 16-bit integers: .real_int
Filenames: Recording Sample Rate
It is also good practice to record the sampling rate in the filename. This can be automated through the use of a variable.
First change the samp_rate variable to 100 kHz (10*10**3):
Add a new Variable block to the flowgraph and convert the samp_rate number into a string. The number is converted into an integer before string conversion to make the text easier to display in the filename:
The sample rate is included in the filename through string concatenation. Note that using the file navigator button to the right of the filename will overwrite any variable-based filenames you have entered.
Since the samp_rate variable was changed to 100,000 the file will be saved to: /opt/tutorials/binary_file_100000Hz.complex_float
Holding the cursor over the File property will bring up summary information, including the string with all values substituted, which can be used to verify that the string has been formatted correctly before running the flowgraph:
Filenames: Using a Variable
The File field can be simplified by using a variable. Copy the text into a new variable block and name it filename:
Now update the File Sink block and replace the long string with filename:
The File Sink will now use the filename variable which can be changed and modified through other variables, and those changes will be incorporated when the flowgraph starts and the binary file is written.
Filenames: Timestamping
It is also useful to timestamp binary files at the time they are written. Add the Import block to the flowgraph and import the time library:
Now create a new variable named timestamp:
The int() is done to only take the integer part of the timestamp so it disregards any fractional seconds, and the str() converts the integer into a string so it can be concatenated to the filename. The timestamp is done in seconds since January 1, 1970 [1].
Notice that the timestamp in the flowgraph above is evaluated at the time the properties block was closed, however the function call will determine the proper timestamp at run time.
Now update the filename variable to include the timestamp through string concatenation:
Opening the Python flowgraph shows that the timestamp will be evaluated at run-time and therefore will have an accurate record of when the file was written:
Navigate to the directory the files are stored in, which in this case is /opt/tutorials. The different filename formats can be seen for each of the examples:
Writing Complex 32-bit Floats
Add a Signal Source block, connect it to the File Sink and run the flowgraph for a second or two and then stop the flowgraph.
The flowgraph will now start running and will pop up a QT GUI window, but it is not populated because there are no plot blocks in the flowgraph. Data is continually being written to the file as the flowgraph is running. Close the QT GUI window to stop the flowgraph:
Navigate to the directory where the file is stored. For this example, the file was saved to /opt/tutorials.
On a Linux-based operating system the file size can be measured with the following terminal command:
$ ls -lah
The following represents the output of the command:
user@hostname:/opt/tutorials$ ls -lah total 3.1G drwxr-xr-x 2 user user 4.0K Date 12:41 . drwxr-xr-x 5 root root 4.0K Date 18:15 .. -rw-rw-r-- 1 user user 3.1G Date 12:48 binary_file_100000Hz_1712960752.complex_float
The last line shows that the file is 3.1 GB! Your exact file size may be different based on the speed of your CPU and how long you run your flowgraph.
Digitized sample files grow quickly so be sure avoid filling up the memory storage or problems can arise. From the 3.1 GB, we can work backwards to determine approximately how many complex samples are in the file. Each complex sample writes the I as a 32-bit float and the Q as a 32-bit float, therefore each complex sample is 64 bits or 8 bytes. The ratio computing the ratio of file size to the size of each sample shows there are roughly 3.1 GB / 8 bytes = 387,500 complex samples written in the file.
Writing Real 32-bit Floats
A similar process is used to write real samples as 32-bit floats. First change the file extension for the filename variable to real_float:
The data type for the File Sink is changed to float:
The Signal Source block is also changed to produce real floats:
The flowgraph should now look like the following:
Running the flowgraph will write a brand new file consisting of real samples encoded as 32-bit floats to the specified location.
Writing Complex 16-bit Integers
Writing complex samples as 16-bit integers takes a couple extra steps. First change filename extension to complex_int:
Then change the Signal Source block to complex type. Then change the data type of the file sink to short:
Then add the Complex to IShort Block and connect it accordingly.
The IShort denotes the data type as interleaved 16-bit integers. Notice there is a scale factor parameter in the Complex to IShort block. 32-bit floating point numbers have a wider range of values they can represent than 16-bit integers, therefore the scale factor is needed to help perform the conversion. In this example, the Signal Source block generates a waveform with values between -1 and 1. However, 16-bit integers can only represent integer values from (-2^15)-1 to (2^15). Therefore the complex values need to be scaled to make full use of the dynamic range of the 16-bits. This is accomplished by setting the scale factor to 2^15:
The flowgraph should now look like the following:
Running the flowgraph now writes the complex samples as interleaved I and Q, with I being written as a 16-bit integer and Q being written as a 16-bit integer.
Writing Real 16-bit Integers
Writing real samples as 16-bit integers is similar to the process of writing complex samples as 16-bit integers. The File Sink also uses the short type, and add the Float to Short block. Note that the data type is Short and not IShort, because the real samples are not interleaved like the complex samples.
First change the file extension to real_int:
Connect the following flowgraph:
The scale factor needs to be updated to 2^15:
The updated value is reflected in the flowgraph:
Running the flowgraph now saves the real samples as 16-bit integers to file.
File Append
The File Sink block has an option to Append samples to the saved binary file. This means the existing binary file will not be overwritten, only added onto at the end of the file. This is selected by the Append option from the Append File option.