Editing Block Thread Affinity and Priority

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Each block has two new data members:
 
Each block has two new data members:
  
* threaded: a boolean value that is true if the block is attached to a thread.
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# threaded: a boolean value that is true if the block is attached to a thread.
* thread: a gr::thread::gr_thread_t handle to the block's thread.
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# thread: a gr::thread::gr_thread_t handle to the block's thread.
  
 
A block can set and unset its affinity at any time using the
 
A block can set and unset its affinity at any time using the
 
following member functions:
 
following member functions:
  
* gr::block::set_processor_affinity(const std::vector<int> &mask)
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# gr::block::set_processor_affinity(const std::vector<int> &mask)
* gr::block::unset_processor_affinity()
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# gr::block::unset_processor_affinity()
  
 
Where \p mask is a vector of core numbers to set the thread's affinity
 
Where \p mask is a vector of core numbers to set the thread's affinity
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The current core affinity can be retrieved using the member function:
 
The current core affinity can be retrieved using the member function:
  
* gr::block::processor_affinity()
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# gr::block::processor_affinity()
  
 
When set before the flowgraph is started, the scheduler will set the
 
When set before the flowgraph is started, the scheduler will set the

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