Converting Data Types: Difference between revisions

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The block defaults to the green ''Integer 32'' data type. Double-click the block to open the properties and modify the data type to ''byte'':
The block defaults to the green ''Integer 32'' data type. Double-click the block to open the properties and modify the data type to ''byte'':


[[File:SelectByteDataType.png|500px]]
[[File:SelectByteDataTye.png|500px]]





Revision as of 15:54, 6 January 2022

This tutorial will describe how to convert between data types. The previous tutorial, Signal Data Types, presents an introduction to the Complex Float 32 and Float 32 data types for representing digitized signals.

Char/Byte Data Type

The Char or Byte data type is another useful data type for representing binary data. The Byte data type is represented by the magenta color in GRC:

Types.png

Search for the Random Source block and drag it into the workspace:

SearchRandomSourceBlock.png


The block defaults to the green Integer 32 data type. Double-click the block to open the properties and modify the data type to byte:

SelectByteDataTye.png


  • random source
  • use in modulator

char/byte data type convert to float display