Creates socket interface and translates traffic to PDUs.
For server modes, leave Host blank to bind to all interfaces (equivalent to 0.0.0.0).
- Socket type (TCP/UDP, Client/Server)
- Network address to use
- Network port to use
- Maximum transmission unit
- TCP No delay
- TCP No Delay option (set to True to disable Nagle algorithm)
Insert description of flowgraph here, then show a screenshot of the flowgraph and the output if there is an interesting GUI. Currently we have no standard method of uploading the actual flowgraph to the wiki or git repo, unfortunately. The plan is to have an example flowgraph showing how the block might be used, for every block, and the flowgraphs will live in the git repo.
- C++ files
- Header files
- Public header files
- Block definition