User:Duggabe: Difference between revisions

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(add VOLK Guide)
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== Expert User Level ==
== Expert User Level ==
*  '''Writing flowgraphs in C++''' (new to 3.8)
*  '''Writing flowgraphs in C++''' (new to 3.8)
*   '''Volk- what it does, why it rocks, how to write new kernels'''
* [[VOLK_Guide|'''Volk- what it does, why it rocks, how to write new kernels''']]
* [[ALSAPulseAudio|'''Working with ALSA and Pulse Audio''']]
* [[ALSAPulseAudio|'''Working with ALSA and Pulse Audio''']]
* [[TutorialsSimulations|'''Simulations''']]
* [[TutorialsSimulations|'''Simulations''']]

Revision as of 01:46, 8 January 2020

Guided Tutorials 2.0 outline:

  • Beginner User Level:
  • Intermediate User Level:
    • Understanding a flowgraph's python code, content can come from Guided Tutorial GNU Radio in Python
    • Writing your own block (using Embedded Python Block), content can come from Guided Tutorial GNU Radio in Python and elsewhere
    • Writing the YAML/XML file for a block
    • Out of Tree modules, should cover creation/installation and both Python and C++ blocks (but not writing them blocks themselves)
    • Writing blocks in C++
  • Expert User Level:
    • Writing flowgraphs in C++ (new to 3.8)
    • Volk- what it does, why it rocks, how to write new kernels
    • Working with ALSA and Pulse Audio
    • (any of the other really niche topics we already have tutorials for, i.e. the order isn't going to mean much)
  • Developer Level:
    • Source level debugging C++ OOT modules with Visual Studio Code, see UsingVSCode
    • Building and Source level debugging C++ OOT modules with Eclipse, see UsingEclipse
    • Using Git with GNU Radio, see DevelopingWithGit
    • (anything else developer centric)



Draft Tutorials 2.0


Beginner User Level

These tutorials are designed to guide new GNU Radio users to a better understanding of the project.

Intermediate User Level

Expert User Level

Developer Level



Content we will need to create


  • Writing the YAML/XML file for a block
  • Writing blocks in C++
  • Writing flowgraphs in C++ (new to 3.8)



Content which is "lost" (but not deleted)